Use when: you need to page through a large server-side list — cursor-based or
offset/page-based — with loading state per page and optional prefetch.
Don’t use when: the full list fits in memory comfortably; just load everything
once and slice client-side.
Cubit<S> is a StateContainer<S> with emit / patch exposed as
public mutation surface. Today it adds nothing structurally beyond
StateContainer — both are inherited from the underlying
StructuralContainer<S>. Kept as a real class (not a type alias) because
downstream code does instance instanceof Cubit checks.
The class body is intentionally empty: a no-op emit override would
still go through applyState, and patch is inherited from
StructuralContainer (path-diffed, microtask-flushed). A caller that
wants "skip if no real change" patch semantics can wrap patch
themselves or call emit after a manual equality check.
Called once after construction with the args passed at acquire time, before the first
state snapshot is read by any consumer. Override to seed args-derived state (via
this.emit(...)) or kick off loads.
Override of StructuralContainer.patch that routes through the
StateContainer concerns: disposed guard, dev-only emit-rate check,
_changedWhileHydrating flag, pending-change capture (so stateChanged
system events see the merged prev/next), and the registry-level
stateChanged notification. We still call
super.patch so path-marking semantics (the whole point of patch) are
preserved.
Override of StructuralContainer.patch that routes through the
StateContainer concerns: disposed guard, dev-only emit-rate check,
_changedWhileHydrating flag, pending-change capture (so stateChanged
system events see the merged prev/next), and the registry-level
stateChanged notification. We still call
super.patch so path-marking semantics (the whole point of patch) are
preserved.
Override of StructuralContainer.patch that routes through the
StateContainer concerns: disposed guard, dev-only emit-rate check,
_changedWhileHydrating flag, pending-change capture (so stateChanged
system events see the merged prev/next), and the registry-level
stateChanged notification. We still call
super.patch so path-marking semantics (the whole point of patch) are
preserved.
Cubit<S> is a StateContainer<S> with emit / patch exposed as
public mutation surface. Today it adds nothing structurally beyond
StateContainer — both are inherited from the underlying
StructuralContainer<S>. Kept as a real class (not a type alias) because
downstream code does instance instanceof Cubit checks.
The class body is intentionally empty: a no-op emit override would
still go through applyState, and patch is inherited from
StructuralContainer (path-diffed, microtask-flushed). A caller that
wants "skip if no real change" patch semantics can wrap patch
themselves or call emit after a manual equality check.
Called once after construction with the args passed at acquire time, before the first
state snapshot is read by any consumer. Override to seed args-derived state (via
this.emit(...)) or kick off loads.
init(){
awaitthis.
FeedCubit.loadMore: ()=> Promise<void>
loadMore();
}
FeedCubit.loadMore: ()=> Promise<void>
loadMore=async()=>{
// Guard: do nothing if already loading or no more pages.
Override of StructuralContainer.patch that routes through the
StateContainer concerns: disposed guard, dev-only emit-rate check,
_changedWhileHydrating flag, pending-change capture (so stateChanged
system events see the merged prev/next), and the registry-level
stateChanged notification. We still call
super.patch so path-marking semantics (the whole point of patch) are
preserved.
Override of StructuralContainer.patch that routes through the
StateContainer concerns: disposed guard, dev-only emit-rate check,
_changedWhileHydrating flag, pending-change capture (so stateChanged
system events see the merged prev/next), and the registry-level
stateChanged notification. We still call
super.patch so path-marking semantics (the whole point of patch) are
preserved.
Override of StructuralContainer.patch that routes through the
StateContainer concerns: disposed guard, dev-only emit-rate check,
_changedWhileHydrating flag, pending-change capture (so stateChanged
system events see the merged prev/next), and the registry-level
stateChanged notification. We still call
super.patch so path-marking semantics (the whole point of patch) are
preserved.