useBloc connects a bloc to a React component. But state often needs to reach code that has no component to render: a logger, an analytics pipeline, a localStorage sync, a <canvas> driven by an imperative library, or a test assertion. watch is the escape hatch for those cases — it observes one or more blocs outside of React and runs a callback whenever their state changes.
Runs once immediately with the current instance(s), then on every subsequent state change. Return watch.STOP to tear down the subscription from inside the callback.
Returns: a stop() function. Calling it unsubscribes and is idempotent — calling it more than once is safe.
Behavior.watch resolves each input from the registry via ensure — creating the instance if it does not exist yet. It does not hold a ref: watch will not keep an otherwise-unused bloc alive, and a bloc it created can be disposed if nothing else references it. Subscriptions are coalesced per microtask flush — several synchronous mutations produce a single callback run — so callbacks land asynchronously after emit(). The callback fires once immediately on setup with the current state, then again after every subsequent change.
Cubit<S> is a StateContainer<S> with emit / patch exposed as
public mutation surface. Today it adds nothing structurally beyond
StateContainer — both are inherited from the underlying
StructuralContainer<S>. Kept as a real class (not a type alias) because
downstream code does instance instanceof Cubit checks (see A2 audit).
The class body is intentionally empty: a no-op emit override would
still go through applyState, and patch is inherited from
StructuralContainer (path-diffed, microtask-flushed). If a caller
needs the old "skip if no real change" patch semantics, they can wrap
patch themselves or call emit after a manual equality check.
Cubit<S> is a StateContainer<S> with emit / patch exposed as
public mutation surface. Today it adds nothing structurally beyond
StateContainer — both are inherited from the underlying
StructuralContainer<S>. Kept as a real class (not a type alias) because
downstream code does instance instanceof Cubit checks (see A2 audit).
The class body is intentionally empty: a no-op emit override would
still go through applyState, and patch is inherited from
StructuralContainer (path-diffed, microtask-flushed). If a caller
needs the old "skip if no real change" patch semantics, they can wrap
patch themselves or call emit after a manual equality check.
Cubit<S> is a StateContainer<S> with emit / patch exposed as
public mutation surface. Today it adds nothing structurally beyond
StateContainer — both are inherited from the underlying
StructuralContainer<S>. Kept as a real class (not a type alias) because
downstream code does instance instanceof Cubit checks (see A2 audit).
The class body is intentionally empty: a no-op emit override would
still go through applyState, and patch is inherited from
StructuralContainer (path-diffed, microtask-flushed). If a caller
needs the old "skip if no real change" patch semantics, they can wrap
patch themselves or call emit after a manual equality check.
Cubit<S> is a StateContainer<S> with emit / patch exposed as
public mutation surface. Today it adds nothing structurally beyond
StateContainer — both are inherited from the underlying
StructuralContainer<S>. Kept as a real class (not a type alias) because
downstream code does instance instanceof Cubit checks (see A2 audit).
The class body is intentionally empty: a no-op emit override would
still go through applyState, and patch is inherited from
StructuralContainer (path-diffed, microtask-flushed). If a caller
needs the old "skip if no real change" patch semantics, they can wrap
patch themselves or call emit after a manual equality check.
Cubit<S> is a StateContainer<S> with emit / patch exposed as
public mutation surface. Today it adds nothing structurally beyond
StateContainer — both are inherited from the underlying
StructuralContainer<S>. Kept as a real class (not a type alias) because
downstream code does instance instanceof Cubit checks (see A2 audit).
The class body is intentionally empty: a no-op emit override would
still go through applyState, and patch is inherited from
StructuralContainer (path-diffed, microtask-flushed). If a caller
needs the old "skip if no real change" patch semantics, they can wrap
patch themselves or call emit after a manual equality check.
Cubit<S> is a StateContainer<S> with emit / patch exposed as
public mutation surface. Today it adds nothing structurally beyond
StateContainer — both are inherited from the underlying
StructuralContainer<S>. Kept as a real class (not a type alias) because
downstream code does instance instanceof Cubit checks (see A2 audit).
The class body is intentionally empty: a no-op emit override would
still go through applyState, and patch is inherited from
StructuralContainer (path-diffed, microtask-flushed). If a caller
needs the old "skip if no real change" patch semantics, they can wrap
patch themselves or call emit after a manual equality check.
Cubit<S> is a StateContainer<S> with emit / patch exposed as
public mutation surface. Today it adds nothing structurally beyond
StateContainer — both are inherited from the underlying
StructuralContainer<S>. Kept as a real class (not a type alias) because
downstream code does instance instanceof Cubit checks (see A2 audit).
The class body is intentionally empty: a no-op emit override would
still go through applyState, and patch is inherited from
StructuralContainer (path-diffed, microtask-flushed). If a caller
needs the old "skip if no real change" patch semantics, they can wrap
patch themselves or call emit after a manual equality check.
Cubit<S> is a StateContainer<S> with emit / patch exposed as
public mutation surface. Today it adds nothing structurally beyond
StateContainer — both are inherited from the underlying
StructuralContainer<S>. Kept as a real class (not a type alias) because
downstream code does instance instanceof Cubit checks (see A2 audit).
The class body is intentionally empty: a no-op emit override would
still go through applyState, and patch is inherited from
StructuralContainer (path-diffed, microtask-flushed). If a caller
needs the old "skip if no real change" patch semantics, they can wrap
patch themselves or call emit after a manual equality check.
Cubit<S> is a StateContainer<S> with emit / patch exposed as
public mutation surface. Today it adds nothing structurally beyond
StateContainer — both are inherited from the underlying
StructuralContainer<S>. Kept as a real class (not a type alias) because
downstream code does instance instanceof Cubit checks (see A2 audit).
The class body is intentionally empty: a no-op emit override would
still go through applyState, and patch is inherited from
StructuralContainer (path-diffed, microtask-flushed). If a caller
needs the old "skip if no real change" patch semantics, they can wrap
patch themselves or call emit after a manual equality check.
Cubit<S> is a StateContainer<S> with emit / patch exposed as
public mutation surface. Today it adds nothing structurally beyond
StateContainer — both are inherited from the underlying
StructuralContainer<S>. Kept as a real class (not a type alias) because
downstream code does instance instanceof Cubit checks (see A2 audit).
The class body is intentionally empty: a no-op emit override would
still go through applyState, and patch is inherited from
StructuralContainer (path-diffed, microtask-flushed). If a caller
needs the old "skip if no real change" patch semantics, they can wrap
patch themselves or call emit after a manual equality check.
Cubit<S> is a StateContainer<S> with emit / patch exposed as
public mutation surface. Today it adds nothing structurally beyond
StateContainer — both are inherited from the underlying
StructuralContainer<S>. Kept as a real class (not a type alias) because
downstream code does instance instanceof Cubit checks (see A2 audit).
The class body is intentionally empty: a no-op emit override would
still go through applyState, and patch is inherited from
StructuralContainer (path-diffed, microtask-flushed). If a caller
needs the old "skip if no real change" patch semantics, they can wrap
patch themselves or call emit after a manual equality check.
Cubit<S> is a StateContainer<S> with emit / patch exposed as
public mutation surface. Today it adds nothing structurally beyond
StateContainer — both are inherited from the underlying
StructuralContainer<S>. Kept as a real class (not a type alias) because
downstream code does instance instanceof Cubit checks (see A2 audit).
The class body is intentionally empty: a no-op emit override would
still go through applyState, and patch is inherited from
StructuralContainer (path-diffed, microtask-flushed). If a caller
needs the old "skip if no real change" patch semantics, they can wrap
patch themselves or call emit after a manual equality check.
Cubit<S> is a StateContainer<S> with emit / patch exposed as
public mutation surface. Today it adds nothing structurally beyond
StateContainer — both are inherited from the underlying
StructuralContainer<S>. Kept as a real class (not a type alias) because
downstream code does instance instanceof Cubit checks (see A2 audit).
The class body is intentionally empty: a no-op emit override would
still go through applyState, and patch is inherited from
StructuralContainer (path-diffed, microtask-flushed). If a caller
needs the old "skip if no real change" patch semantics, they can wrap
patch themselves or call emit after a manual equality check.
Calls the specified callback function for all the elements in an array. The return value of the callback function is the accumulated result, and is provided as an argument in the next call to the callback function.
@param ― callbackfn A function that accepts up to four arguments. The reduce method calls the callbackfn function one time for each element in the array.
@param ― initialValue If initialValue is specified, it is used as the initial value to start the accumulation. The first call to the callbackfn function provides this value as an argument instead of an array value.
Cubit<S> is a StateContainer<S> with emit / patch exposed as
public mutation surface. Today it adds nothing structurally beyond
StateContainer — both are inherited from the underlying
StructuralContainer<S>. Kept as a real class (not a type alias) because
downstream code does instance instanceof Cubit checks (see A2 audit).
The class body is intentionally empty: a no-op emit override would
still go through applyState, and patch is inherited from
StructuralContainer (path-diffed, microtask-flushed). If a caller
needs the old "skip if no real change" patch semantics, they can wrap
patch themselves or call emit after a manual equality check.
Cubit<S> is a StateContainer<S> with emit / patch exposed as
public mutation surface. Today it adds nothing structurally beyond
StateContainer — both are inherited from the underlying
StructuralContainer<S>. Kept as a real class (not a type alias) because
downstream code does instance instanceof Cubit checks (see A2 audit).
The class body is intentionally empty: a no-op emit override would
still go through applyState, and patch is inherited from
StructuralContainer (path-diffed, microtask-flushed). If a caller
needs the old "skip if no real change" patch semantics, they can wrap
patch themselves or call emit after a manual equality check.
Cubit<{
series: number[]
series:number[] }> {
constructor() {
super({
series: number[]
series: [] });
}
}
declarefunction
functioncreateChart(el:HTMLElement): {
setData(series:number[]):void;
destroy():void;
}
createChart(
el: HTMLElement
el:
interface HTMLElement
The HTMLElement interface represents any HTML element. Some elements directly implement this interface, while others implement it via an interface that inherits it.
The HTMLElement interface represents any HTML element. Some elements directly implement this interface, while others implement it via an interface that inherits it.
Both observe a single container outside React; both fire once per microtask flush. The differences:
watch gives you the instance (so getters and methods are available), accepts multiple blocs, supports instance() references and the watch.STOP sentinel, and fires once immediately on setup.
channel.subscribe is the lower-level path-scoped surface on a container’s channel. You pass an interest thunk (the paths you care about, or ALL_PATHS for everything) and a callback that fires when a matching path changes. It does not fire on setup and gives you the changed path set rather than the instance — read state off the container yourself. Prefer watch for whole-state observation; reach for channel.subscribe when you need path-scoped interest.
Cubit<S> is a StateContainer<S> with emit / patch exposed as
public mutation surface. Today it adds nothing structurally beyond
StateContainer — both are inherited from the underlying
StructuralContainer<S>. Kept as a real class (not a type alias) because
downstream code does instance instanceof Cubit checks (see A2 audit).
The class body is intentionally empty: a no-op emit override would
still go through applyState, and patch is inherited from
StructuralContainer (path-diffed, microtask-flushed). If a caller
needs the old "skip if no real change" patch semantics, they can wrap
patch themselves or call emit after a manual equality check.
Cubit<S> is a StateContainer<S> with emit / patch exposed as
public mutation surface. Today it adds nothing structurally beyond
StateContainer — both are inherited from the underlying
StructuralContainer<S>. Kept as a real class (not a type alias) because
downstream code does instance instanceof Cubit checks (see A2 audit).
The class body is intentionally empty: a no-op emit override would
still go through applyState, and patch is inherited from
StructuralContainer (path-diffed, microtask-flushed). If a caller
needs the old "skip if no real change" patch semantics, they can wrap
patch themselves or call emit after a manual equality check.